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Discrepancy in accessing windows by name#31

For RivalsArticleEntity, you can get/set windows by name with :GetWindowByName("Name") and :SetWindowByName("Name").

For RivalsCharacterEntity, you…can’t. Or at least, the current documentation doesn’t show a path to doing so.

I would hope that this is already sorta-kinda planned in the sense that RivalsCharacterAttackData appears very incomplete, and that’s about where I’d expect to find this ability. If not, well, you have this issue now. :P

8 months ago
Changed the status to
Planned
4 months ago