
After creating a character with the scripted action, almost all their stats in the CD_ file are 0. This is kind of a pain because it means movement is not possible until I go through each one, look up what order of magnitude it should be, and manually fill something in. It’d be nice for all of these values to have reasonable defaults.

Same for attacks honestly. As soon as you add a new attack, you have to make sure to add all of the hitboxes, hitbox affects, and attack windows for the game not to crash when you use the attack. Maybe the default should be calculated from the animation length.

