
Clicking a button and scrolling down a list works fine for selecting characters, but if the CSS were modular and perhaps shifted around with the inclusion of new custom fighters, it would really feel like the fighters are in the game.
Something feels really exciting about booting up Smash Bros mods and seeing a bunch of modded characters taking up slots, it would be so cool to feel that here.
Maybe have a Ui for picking where they all go so we can customize it ingame.


This would definitely be cool, but we’re expecting people to have hundreds of mods down the line (like in Rivals 1), so it quickly becomes pretty limited. We’re already struggling with how to fit our own new characters onto an expanding CSS so we’re planning to focus on other features.

Would it be possible to have it similar to Rivals 1s stage select, with additional pages for all your workshop content? I imagine this would take a LOT so I’m not expecting it anytime soon
And then keep the current system as a quick select

I concur with the sentiment, adding pages might be the solution here (and reworking the current character UI as it is super small as is for some reason)